1. #ifndef CHARASDB_INTERFACE_H
  2. #define CHARASDB_INTERFACE_H
  3.  
  4. #include "world_position.h"
  5.  
  6. #include <vector>
  7. #include <iostream>
  8. #include <string>
  9.  
  10. class Character_DB_Entry {
  11. public:
  12. tripos position;
  13. tripos facing;
  14. double velocity;
  15. unsigned int id;
  16. unsigned int action; // Walking, Running, Standing, Shitting.
  17. private:
  18.  
  19. };
  20.  
  21. class Character_Account_DB_Interface
  22. {
  23. public:
  24. Character_Account_DB_Interface() { Initialize(0); };
  25. Character_Account_DB_Interface(unsigned int character_id) { Initialize(character_id); };
  26. ~Character_Account_DB_Interface() { Destroy(); };
  27.  
  28.  
  29. void Initialize(unsigned int character_id);
  30. void Destroy();
  31.  
  32.  
  33. ////////////////////////////////////////////
  34. // Gets/Sets
  35. virtual tripos GetPosition();
  36. virtual tripos GetFacing();
  37. virtual double GetVelocity();
  38. virtual int GetAction();
  39.  
  40. virtual bool SetPosition(tripos new_position);
  41. virtual bool SetFacing(tripos new_facing);
  42. virtual bool SetVelocity(double new_velocity);
  43. virtual bool SetAction(int new_action);
  44.  
  45. virtual int CreateCharacter(); // Returns character ID
  46. protected:
  47. int m_character_id;
  48.  
  49. };
  50.  
  51. // Provide a basic database
  52. class Character_Account_DB_Interface_StaticDB : public Character_Account_DB_Interface
  53. {
  54. public:
  55. Character_Account_DB_Interface_StaticDB(unsigned int character_id) : Character_Account_DB_Interface(character_id) {};
  56. virtual tripos GetPosition();
  57. virtual tripos GetFacing();
  58. virtual double GetVelocity();
  59. virtual int GetAction();
  60.  
  61. virtual bool SetPosition(tripos new_position);
  62. virtual bool SetFacing(tripos new_facing);
  63. virtual bool SetVelocity(double new_velocity);
  64. virtual bool SetAction(int new_action);
  65.  
  66. virtual int CreateCharacter(); // Returns character ID
  67.  
  68. private:
  69. static std::vector<Character_DB_Entry* > m_character_database;
  70. };
  71.  
  72. #endif
  73.