1. var player1 : GameObject = player1;
  2.  
  3. function Update () {
  4. }
  5.  
  6. function MakePlayer(){
  7. Network.Instantiate(player1, transform.position, transform.rotation,0);
  8. }
  9.  
  10. function OnGUI(){
  11. if(GUI.Button(Rect(100,200,100,40), "Start playing")){
  12. MakePlayer();
  13. }
  14. }