1. elseif item.baseItem.code == "uap" and item.flags.Identified == true and item.quality == ItemQuality.Unique then
  2. for i = 0, item.stats:size() - 1 do
  3. if item.stats[i].Stat.Stat == "Armor Class" and item.stats[i].Value >= 141 then
  4. return true
  5. end
  6. end --- Only keep 141 def Shako
  7.  
  8.  
  9. elseif item.baseItem.code == "mgl" and item.flags.Identified == true and item.quality == ItemQuality.Unique then
  10. for i = 0, item.stats:size() - 1 do
  11. if item.stats[i].Stat.Stat == "Magic Find" and item.stats[i].Value >= 40 then
  12. return true
  13. end
  14. end --- Only keep 40mf Chance Guards
  15.  
  16.  
  17. elseif item.baseItem.code == "xtb" and item.flags.Identified == true and item.quality == ItemQuality.Unique then
  18. for i = 0, item.stats:size() - 1 do
  19. if item.stats[i].Stat.Stat == "Magic Find" and item.stats[i].Value >= 45 then
  20. return true
  21. end
  22. end --- Only keep 45mf+ War Travs
  23.  
  24.  
  25. elseif item.baseItem.code == "cm3" and item.flags.Identified == true and item.quality == ItemQuality.Unique then
  26. for i = 0, item.stats:size() - 1 do
  27. if item.stats[i].Stat.Stat == "Magic Find" and item.stats[i].Value >= 40 then
  28. return true
  29. end
  30. end --- Only keep 40mf Gheeds