var letters:Array = [ 'A', 'B', 'C', 'D', 'E',
'F', 'G', 'H', 'I', 'J',
'K', 'L', 'M', 'N', 'O',
'P', 'Q', 'R', 'S', 'T',
'U', 'V', 'W', 'X', 'Y',
'Z' ]
function getRandomLetter():String {
var randomIndex:uint = Math.floor(Math.random() * letters.length);
return letters[randomIndex];
}
import fl.controls.Button;
var i:uint = 0;
var j:uint = 0;
var posX:uint = 0;
var posY:uint = 0;
var buttonSize:uint = 50;
while(posY < stage.stageHeight) {
posX = 0;
j = 0;
posY = i * buttonSize;
while(posX < stage.stageWidth) {
posX = j * buttonSize;
var b:Button = new Button();
b.setSize(buttonSize, buttonSize);
b.move(posX, posY);
b.label = getRandomLetter();
addChild(b);
j++;
}
i++;
}